Originally posted by YunalZobu
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SSS on Vray 5
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Originally posted by sirio76 View PostYou will never get the correct result because the geometry of your model have several issues starting with the normal, then you have disconnected surfaces, open volumes etc, it needs a lot of work to be fixed properly.
As a quick solution you can invert the normals and insert everything inside a volume builder/mesher.
Here is a test tuning transparency and scatter radius:
I really appreciate for taking time to this.
thank you
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Originally posted by sirio76 View PostAnother example using the same shader on a good scan, don't forget to use a proper lighting.
Wish me Luck!
Im gonna post it the results!
Really thank you for your time!
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