We are in the process of getting a little organized and so wanted to create material previews of our materials. Unfortunately there seems to be a priority bug with Xpresso. I wrote a simple Xpresso script to change the material on my shaderball per frame. The change works, but the bitmaps are not loaded when changing the image.
Here is a simple scene that shows the problem:
Mat_ERROR.zip
If you render frame 1-2 then the image is not loaded. If you render only frame 2 then it works as intended.
Does anyone know a workaround or am I making a mistake here?
Here is a simple scene that shows the problem:
Mat_ERROR.zip
If you render frame 1-2 then the image is not loaded. If you render only frame 2 then it works as intended.
Does anyone know a workaround or am I making a mistake here?
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