1.) Create 2 default Vray-5 Materials
2.) in Material A diffuse add a Color Shader with RGB 128,128,128, Brightness 100%
3.) in Material B diffuse add a Color Shader with RGB 255,255,25, Brightness 50%
--> they should look the same, but do not
seems to be a general thing with Color Shaders (it happens inside Layer Shaders as well)
Brightness is not ignored but something is off ... maybe Gamma applied ?
RGB 255,255,25, Brightness 21% looks approx. the same as RGB 128,128,128, Brightness 100%
2.) in Material A diffuse add a Color Shader with RGB 128,128,128, Brightness 100%
3.) in Material B diffuse add a Color Shader with RGB 255,255,25, Brightness 50%
--> they should look the same, but do not
seems to be a general thing with Color Shaders (it happens inside Layer Shaders as well)
Brightness is not ignored but something is off ... maybe Gamma applied ?
RGB 255,255,25, Brightness 21% looks approx. the same as RGB 128,128,128, Brightness 100%
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