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Viewport View / Output Size Zoom Discrepancy
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It is the correct physical behavior of a real camera, the effect is called lens breathing. If you don’t want the effect you can choose the pinhole camera inside the overrides, this will simulate a camera without lens and don’t produce lens breathing.3D Scenes, Shaders and Courses for V-ray and Corona
NEW V-Ray 5 Metal Shader Bundle (C4D/Max): https://www.3dtutorialandbeyond.com/...ders-cinema4d/
www.3dtutorialandbeyond.com
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Lens breathing is always present, it is just more or less visible depending on camera settings. If you need a perfect viewport match go for the pinhole camera.3D Scenes, Shaders and Courses for V-ray and Corona
NEW V-Ray 5 Metal Shader Bundle (C4D/Max): https://www.3dtutorialandbeyond.com/...ders-cinema4d/
www.3dtutorialandbeyond.com
@3drenderandbeyond on social media @3DRnB Twitter
- Likes 2
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