Hi,
I often like to use the stage object to make a series of "still" images in which different options of the geometry, materials, and lights are visible or hidden (by animating the visibility parameter). So you can render multiple images overnight.
Unfortunately, this is not possible at the moment, as the mesh lights do not respect the animated visibility property of their parent object when you render a sequence. They are visible in every frame.
If you switch to "current frame" in the render settings and do it manually one after another, there is no such issue.
I hope this issue can be resolved quickly and easily.
Thanks and best regards
I often like to use the stage object to make a series of "still" images in which different options of the geometry, materials, and lights are visible or hidden (by animating the visibility parameter). So you can render multiple images overnight.
Unfortunately, this is not possible at the moment, as the mesh lights do not respect the animated visibility property of their parent object when you render a sequence. They are visible in every frame.
If you switch to "current frame" in the render settings and do it manually one after another, there is no such issue.
I hope this issue can be resolved quickly and easily.
Thanks and best regards
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