Hello,
I am using the vray scatter with an object with a (sphere) invisible light in it, along a spline.
In the interactive VFB everything is fine, but when I do a Rendering, the objects get a strange offset. In my case all are getting the same +Y offset, except the lights.
The sphere lights are at right position, where they supposed to be.
When I stop and try again, maybe every 10th rendering is correct…
I tried to use the Cinema cloner and honestly I had the same issue when set to Multi Instances. With instances, it works correct.
Any Idea how to get it to work with vray scatter; or have someone experienced the same?
Thanks
Edit: Windows 11 / latest cinema4d / latest nightly build vray
I am using the vray scatter with an object with a (sphere) invisible light in it, along a spline.
In the interactive VFB everything is fine, but when I do a Rendering, the objects get a strange offset. In my case all are getting the same +Y offset, except the lights.
The sphere lights are at right position, where they supposed to be.
When I stop and try again, maybe every 10th rendering is correct…
I tried to use the Cinema cloner and honestly I had the same issue when set to Multi Instances. With instances, it works correct.
Any Idea how to get it to work with vray scatter; or have someone experienced the same?
Thanks
Edit: Windows 11 / latest cinema4d / latest nightly build vray
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