Announcement

Collapse
No announcement yet.

Does VRay not support the viewport count fraction feature of Orantrix ?

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Does VRay not support the viewport count fraction feature of Orantrix ?

    Click image for larger version

Name:	AAAA.png
Views:	94
Size:	272.3 KB
ID:	1218499 This resulted in me having to set the value to 100% whenever I wanted more hair, but this caused the viewport to become severely sluggish.

  • #2
    Hi 123456_
    That parameter controls how many hairs are rendered in the viewport preview and subsequently controls how many strands are rendered during interactive. In production it will be rendered properly. Unfortunately there isn't an easy way for us to disregard that parameter and render everything during interactive and perhaps the only workaround to achieve that would be to increase the viewport hair fraction to 100% and disable the viewport preview of the hair if it's slowing down the viewport too much.
    Last edited by bozhidar_ivanov; 23-10-2024, 04:57 AM.

    Comment


    • #3
      Originally posted by bozhidar_ivanov View Post
      Hi 123456_
      That parameter controls how many hairs are rendered in the viewport preview and subsequently controls how many strands are rendered during interactive. In production it will be rendered properly. Unfortunately there isn't an easy way for us to disregard that parameter and render everything during interactive and perhaps the only workaround to achieve that would be to increase the viewport hair fraction to 100% and disable the viewport preview of the hair if it's slowing down the viewport too much.
      Yes. I don't know if VRAY7 can support this feature, it would be great if it does

      Comment

      Working...
      X