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Does VRay not support the viewport count fraction feature of Orantrix ?
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Hi 123456_
That parameter controls how many hairs are rendered in the viewport preview and subsequently controls how many strands are rendered during interactive. In production it will be rendered properly. Unfortunately there isn't an easy way for us to disregard that parameter and render everything during interactive and perhaps the only workaround to achieve that would be to increase the viewport hair fraction to 100% and disable the viewport preview of the hair if it's slowing down the viewport too much.Last edited by bozhidar_ivanov; 23-10-2024, 04:57 AM.
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Originally posted by bozhidar_ivanov View PostHi 123456_
That parameter controls how many hairs are rendered in the viewport preview and subsequently controls how many strands are rendered during interactive. In production it will be rendered properly. Unfortunately there isn't an easy way for us to disregard that parameter and render everything during interactive and perhaps the only workaround to achieve that would be to increase the viewport hair fraction to 100% and disable the viewport preview of the hair if it's slowing down the viewport too much.
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