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VRay uses GPU rendering and enables MIP mode to display textures in black
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I'm also having this issue. I have a RTX4090.
To help troubleshoot: it only does this in Progressive mode, not bucket mode. Both in RTX and CUDA mode.
It also does the same when 'Use system memory for Textures' is ticked.
Happens with both on the current Nvidia drivers and the previous 'verified' drivers.
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