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VRay uses GPU rendering and enables MIP mode to display textures in black

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  • VRay uses GPU rendering and enables MIP mode to display textures in black

    Click image for larger version

Name:	A.png
Views:	91
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ID:	1225198 Just like in the picture, using MIP mode texture will turn it into pure black

  • #2
    Hi 123456_ Thank you for reporting this. I have logged it into our system [VC4D-2634] to be further investigated.

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    • #3
      I'm also having this issue. I have a RTX4090.

      To help troubleshoot: it only does this in Progressive mode, not bucket mode. Both in RTX and CUDA mode.

      It also does the same when 'Use system memory for Textures' is ticked.

      Happens with both on the current Nvidia drivers and the previous 'verified' drivers.

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