Like In redshift and Octane. Would be nice to be able to plug a texture into a gradient and remap its color, and contrast basically using a gradient. I know we have the remap but its kinda basic and sucks after you have used gradient remapping in other engines. Not as much control for color. Its also visually easier to see what you are doing vs the old school remap node thats just a 0 -1 range in the form of a line.
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Hey seth_richardson,
Thank you for the suggestion. We will take a look at your suggestion with the dev team and see what we can do about this in the future. There is a good chance that we might already have something similar in our V-Ray plugins without utilizing it.
Btw, you can take advantage of our new Ideas Portal platform where you can suggest new features or improvements and other people can vote for this. Also, we can see how many people could be interested in this. We will be doing another round of checking the suggestions posted there and will be awesome to see this one included as well.
Thanks.Last edited by shaio; 11-12-2024, 01:39 PM.Ivan Shaykov
chaos.com
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