Hi,
I'm currently trying to bake one object to another (basecolor, normals, etc), so basically baking game models from a high res geo. However I am unable to find out if or how it's meant to be done in Vray4houdini. I can't make it work and the bake section is not documented. All I can do is render 1 object in UV space.
Any help would be greatly appreciated.
I'm currently trying to bake one object to another (basecolor, normals, etc), so basically baking game models from a high res geo. However I am unable to find out if or how it's meant to be done in Vray4houdini. I can't make it work and the bake section is not documented. All I can do is render 1 object in UV space.
Any help would be greatly appreciated.
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