Hello folks,
I am interested in your workflow when you are setting up your RenderElements.
The typical ImagePasses are available in the VRAY RenderChannelNode.
How do you set up a fast setup for checking the typical passes (around 10) passes?
Do you have some kind of presets for that? In Maya it's a matter of double-clicking on a pass, in Houdini it takes much longer.
Any best practice?
Thanks a lot
Helge
I am interested in your workflow when you are setting up your RenderElements.
The typical ImagePasses are available in the VRAY RenderChannelNode.
How do you set up a fast setup for checking the typical passes (around 10) passes?
Do you have some kind of presets for that? In Maya it's a matter of double-clicking on a pass, in Houdini it takes much longer.
Any best practice?
Thanks a lot
Helge
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