Hi,
is there a way to use a (point-)attribute as Bumpmap in any way? The only thing I can get to work right now is using the option "Normal (tangent)" on the bump tab. But this results in "bump-points" at the location of the points. The values are not interpolated like they are if I wire the value into the diffuse color. I think the reason is that the bump "map" (data in my case) needs uv coords in some way ... But I can't figure out how this could be done. I definitely don't want to use baked textures ... Any thoughts on this?
is there a way to use a (point-)attribute as Bumpmap in any way? The only thing I can get to work right now is using the option "Normal (tangent)" on the bump tab. But this results in "bump-points" at the location of the points. The values are not interpolated like they are if I wire the value into the diffuse color. I think the reason is that the bump "map" (data in my case) needs uv coords in some way ... But I can't figure out how this could be done. I definitely don't want to use baked textures ... Any thoughts on this?
Comment