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  • GPU TexBlendBumpNormal

    Hey Team,

    I'd need to use the BlendBumpNormal node, but all the inputs are unavailable for GPU (CPU works fine) - supported feature list says it is available on GPU though.

    Any help appreciated.

    Thanks,

    Chris.

  • #2
    I do not think is available in the GPU yet which is a pity. RS support this workflow. I hope Vray can get on it.

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    • #3
      Okay, we have a glitch in the manual then, I can live without it - would be much more easier though.

      https://docs.chaosgroup.com/display/...orted+Features

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      • #4
        Can we get this working on the GPU?

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        • #5
          BlendBumpNormal is still not available in GPU mode?
          I get all greyed out in this node when I'm in GPU mode.

          I thougt I can blend bump and normal maps connecting the bump map to vrayMtl node and then this to V-ray Bump material node with the normal on it but this is not wotking either.

          Any workaround to mix bump and normal maps in one material?​
          Last edited by gagui; 22-02-2023, 11:39 AM.
          www.gaell.com

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