Is there currently a workflow that will let me cook points to an alembic and then render them as points without unpacking them?
I am doing millions of bubbles with the foam shader. But I need velocity and pscale.
Leaving them packed means I have no velocity or scale. but unpacking them means that they have to be written to vrscenes for rendering.
This is kind of critical to be honest. We have a lot of shots like this coming up.
I am doing millions of bubbles with the foam shader. But I need velocity and pscale.
Leaving them packed means I have no velocity or scale. but unpacking them means that they have to be written to vrscenes for rendering.
This is kind of critical to be honest. We have a lot of shots like this coming up.
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