Hi all,
With V-ray 6 IPR now uses the Light Cache GI engine and this dramatically degrades the IPR interactivity, is there really much of an advantage to this besides having a closer match of the GI from IPR to Production?
Of course we can just disable the LC in the GI tab, but then we need to keep turning it ON for production renders and the same for sample countt, maybe some additional options in the IPR tab are needed to minimize this issue. Toggles for enable/disable Light cache in IPR and a sample count for IPR.
With LC OFF (Export view continuously ON):
With LC ON (Export view continuously ON):
Best,
David.
With V-ray 6 IPR now uses the Light Cache GI engine and this dramatically degrades the IPR interactivity, is there really much of an advantage to this besides having a closer match of the GI from IPR to Production?
Of course we can just disable the LC in the GI tab, but then we need to keep turning it ON for production renders and the same for sample countt, maybe some additional options in the IPR tab are needed to minimize this issue. Toggles for enable/disable Light cache in IPR and a sample count for IPR.
With LC OFF (Export view continuously ON):
With LC ON (Export view continuously ON):
Best,
David.
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