Hi, it seems that render saved in 16bits EXR are actually 32bits when opened in photoshop. Do I miss something?
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EXR 16bits saved as 32bits
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Hey creac ,
I'm testing with Nuke and the MetaData node is saying the bit depth is 16bit on my end.
I can think of only one reason - there's is a toggle on e.g. "Extra Texture" AOV to force 32bit output - even so, it should affect only the Extra Texture channel of the EXR.
Could you try rendering two separate images, with the "Bits per Channel" option set to 16bit and 32bit respectively, and comparing the file size on disk, to make sure it is not Photoshop reporting it wrongly? It's a long shot but the only idea I have at the moment.
Best regards!
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Hi Gosho.Genchev, interesting, the 32bits rendering is actually 2 times the size of 16bits, so indeed Photoshop is reporting it wrongly. Thx !
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