Found the ACES workflow but I'm not quite sure if I understand correctly or the infoirmation I'm searching for is there..
I exported my textures from substance painter. My SP project is in ACES with 8bit maps exporting as Utility - SRGB - Textures.
Now, in my scene whenever I apply the material to my object, it is way too dark. The only way for me to have it not going darker, is to set input transform to none..
Is that the correct workflow?
What types of images (base color, normal, rough)should have what types of color transforms? (Acescg, srgb, raw, etc)
Thank you!
I exported my textures from substance painter. My SP project is in ACES with 8bit maps exporting as Utility - SRGB - Textures.
Now, in my scene whenever I apply the material to my object, it is way too dark. The only way for me to have it not going darker, is to set input transform to none..
Is that the correct workflow?
What types of images (base color, normal, rough)should have what types of color transforms? (Acescg, srgb, raw, etc)
Thank you!
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