If this is your first visit, be sure to
check out the FAQ by clicking the
link above. You may have to register
before you can post: click the register link above to proceed. To start viewing messages,
select the forum that you want to visit from the selection below.
Exciting News: Chaos acquires EvolveLAB = AI-Powered Design.
To learn more, please visit this page!
New! You can now log in to the forums with your chaos.com account as well as your forum account.
Announcement
Collapse
No announcement yet.
(Fixed) [HOU-1314] Option to disable Frame Buffer properties export to VRScene
(Fixed) [HOU-1314] Option to disable Frame Buffer properties export to VRScene
If the renderregion is enabled it will be enabled also in the image thats gets saved to disk. This could be a feature but i think mostly renderregion is for testing in the vfb. could we get a checkbox for this?
Yes, that is true for the region, color corrections, etc. I'm not sure how we can go about doing what you've requested - fundamentally there is no difference between starting a render from the shelf, the teapot icon on the VFB and the Render to Disk button on the ROP.
Suppose we could do as Mantra does and have separate buttons for "Render to Disk" and "Render to Frame Buffer" - in this case it would make sense to ignore the region but should we use the frame buffer settings (color corrections, LUTs, region) or should we ignore them when rendering to disk ?
Sounds perfectly reasonable if we can figure out a way to do it without causing confusing behavior. I'd love to hear your thoughts on this.
Two buttons sounds good to me. If you are a solo artist maybe they want vfb attributes but as a company we never want it. But ofcourse it would be nice to have the possibility to use renderregion but thats a small feature. To be clear when we render to disk we wanr neither renderregion, color corrections or luts.
an "Ignore VFB Settings" button is added to the Export tab of the Renderer node. It will only affect the export/render if the scene is rendered through batch or python - e.g. HQueue, Deadline or HBatch. Will that work for you ?
Comment