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(fixed) [HOU-1844] Double geometry rendered when using wildcards and subnets in force objects

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  • (fixed) [HOU-1844] Double geometry rendered when using wildcards and subnets in force objects

    Hi!

    When specifying a subnet and wildcards in force objects on the vray rop the objects inside appear to be rendered multiple times on top of each other.
    I found this when using SSS in alSurface.

    If I only specify the subnet name it renders fine. Like this: Click image for larger version  Name:	no_wildcards.png Views:	1 Size:	199.0 KB ID:	1068806




    But if I add wildcards it appears as if the same geo is rendered twice. Like this: Click image for larger version  Name:	with_wildcards.png Views:	1 Size:	221.6 KB ID:	1068807




    Attaching a simple scene showing the problem.
    doublegeo.zip

    vray version: Build number:6275 hash:c636f2f

    Thank you!
    Attached Files
    Last edited by chakarov; 10-05-2020, 11:53 PM.
    Head of Lighting @ Goodbye Kansas Studios

  • #2
    Hello Hannes Drossel , I've reproduced it and reported as HOU-1844. I will write back here once it is fixed, Thanks for the feedback.
    Georgy Chakarov | QA
    www.chaosgroup.com
    georgy.chakarov@chaosgroup.com

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    • #3
      Great! Thank you chakarov !
      Head of Lighting @ Goodbye Kansas Studios

      Comment


      • #4
        Hello again Hannes Drossel , this seems to be fixed with last nightly build.
        Georgy Chakarov | QA
        www.chaosgroup.com
        georgy.chakarov@chaosgroup.com

        Comment


        • #5
          Thank you chakarov !
          Head of Lighting @ Goodbye Kansas Studios

          Comment

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