I'm enabling motion blur in my scene which has an animated alembic, and the animated alembic shows up just frozen on the last frame of animation. I ran a few tests and found that generating a motion vector pass causes this issue. Is there a way to disable non-camera motion blur on an object? Although it is animated, it's not moving much relative to the camera, so that could be a good workaround.
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Motion blur on changing topology alembic issue
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