Hello,
I don't know if I'm doing it the wrong way, but I can't get the vray Light to work with the Houdini instance node correctly.
It does instance the light but I want to use an attribute from the points to drive the intensity of the lights. I am using the point("geopath", instancepoint(), "attributename", 0) expression to get access to the current instance.
Scene file provided below
Greetings Lucca
basically I just want to replicate what was done in this example picture
I don't know if I'm doing it the wrong way, but I can't get the vray Light to work with the Houdini instance node correctly.
It does instance the light but I want to use an attribute from the points to drive the intensity of the lights. I am using the point("geopath", instancepoint(), "attributename", 0) expression to get access to the current instance.
Scene file provided below
Greetings Lucca
basically I just want to replicate what was done in this example picture

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