Hi,
I can't seem to get Cryptomatte to work when rendering my scene with Deadline.
When I render my scene in the VFB, the Cryptomatte shows a different ID for each packed object. This is what I want.
When I render with Deadline, it has the same ID (default) for all the objects.
I am using Node User Attribute in the Cryptomatte render channel. You can see a screenshot of my settings
I have a name string on my objects. You can see the spreadsheet attached.
I also have the attribute specified in "forced attributes" on the object node.
To cover my bases, I also have it forced in the render ROP.
The objects are generated with a copy to points node. The geometry is packed.
What am I missing here?
Houdini 18.0.460
vraystd_adv_43002_x64_vc14
I can't seem to get Cryptomatte to work when rendering my scene with Deadline.
When I render my scene in the VFB, the Cryptomatte shows a different ID for each packed object. This is what I want.
When I render with Deadline, it has the same ID (default) for all the objects.
I am using Node User Attribute in the Cryptomatte render channel. You can see a screenshot of my settings
I have a name string on my objects. You can see the spreadsheet attached.
I also have the attribute specified in "forced attributes" on the object node.
To cover my bases, I also have it forced in the render ROP.
The objects are generated with a copy to points node. The geometry is packed.
What am I missing here?
Houdini 18.0.460
vraystd_adv_43002_x64_vc14
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