Hi,
I'm having some issues with the curve node during IPR rendering and setting maps to debug mode.
VFH: 4.30.03 from 2020-07-07
The value outputs from the curve are wrong.
Starting with a simple gradient that ranges from 0.0 to 1.0;
Applying a curve adjustment to it gives you over 1.0 values on values that weremid gray before, curve clamp is ON (extrapolate off);
This also happens on other inputs, here with a noise;
Also happens if the curve is linear;
This is an issue and should not happen. Makes it really hard to use the debug mode to build your maps/shaders.
Also there's a typo in the "Extrapolate Beyond End Points" in the curve node and noise node, Beyond is written as "Beyound".
Best,
David.
I'm having some issues with the curve node during IPR rendering and setting maps to debug mode.
VFH: 4.30.03 from 2020-07-07
The value outputs from the curve are wrong.
Starting with a simple gradient that ranges from 0.0 to 1.0;
Applying a curve adjustment to it gives you over 1.0 values on values that weremid gray before, curve clamp is ON (extrapolate off);
This also happens on other inputs, here with a noise;
Also happens if the curve is linear;
This is an issue and should not happen. Makes it really hard to use the debug mode to build your maps/shaders.
Also there's a typo in the "Extrapolate Beyond End Points" in the curve node and noise node, Beyond is written as "Beyound".
Best,
David.
Comment