Hi,
it seems something is broken with alembics and lightlinking. I isolated the issue in a simple scene. rendering this with update 1 results in a black render (of the alembic part of the object) while rendering it with our current production build (5.0 core) works.
Raise your hand for an example scene.
it seems something is broken with alembics and lightlinking. I isolated the issue in a simple scene. rendering this with update 1 results in a black render (of the alembic part of the object) while rendering it with our current production build (5.0 core) works.
Raise your hand for an example scene.
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