Unless this works differently this isn't working as expecting on RTX/GPU. Opacity does not work with two different materials this works fine on the CPU even as you can see before it renders the final image it shows the correct output when doing the lightcache but then it doesn't render correctly.
If the opacity is just on the material it works fine. Maybe in the GPU this works differently and if so can you guys explain please? thanks. Attached is the HIP
If the opacity is just on the material it works fine. Maybe in the GPU this works differently and if so can you guys explain please? thanks. Attached is the HIP
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