Using V-Ray 51020 for Houdini 18.5.499 on Windows 10. Just letting you know it looks like neither rest attributes nor reference meshes work if you're using the vrayProxy node. Using a triplanar material works fine when rendering regular geometry but the textures slide when using a vray Proxy cache of the animation. Maybe I'm doing something wrong? Just tested this with a simple sphere and noise texture and it still happens.
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Texture reference not working with V-Ray proxy meshes
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