Hi, I have been attempting to render ply point clouds using cuda and rtx and neither seem to render the color, only the points. I'm using the particle shader and it works fine using the CPU. Is there a work around? Thanks!
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its working fine here as you can see using the gpu. If isn't working on your side, post your file.Attached Files
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No prob. I was trying to find a way to do it without unpacking for quite a while, but it seems it's not practical - developers explained that such a thing would negate the benefits of packing, and it's not a feature of any of the renderers I've tried - Mantra, Arnold, V-Ray. So we'll have to rebake when changing scales You can at least multiply it by a constant though.Hristo Velev
MD/FX Lead, Bottleship VFX
Sofia, Bulgaria
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