tsvetomira.girginova , please see attached the GIF..as you can see the triplanar projection doesn't rotate with the geometry.
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(fixed) [HOU-3026] (fixed) [HOU-2979] Vray TexTriplanar Node / Texture orientation doesn't work
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Hello again, creac.
In order to keep the projection & the object rotation together you will need:- Rest Position node before the Transform, like this
- Object properties (Common) > Reference Mesh > Mode = Rest Attributes, like this
Soon it will be fixed [HOU-3026] to work properly on GPU too.
Thank you for raising the topic.
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