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(fixed) [HOU-3026] (fixed) [HOU-2979] Vray TexTriplanar Node / Texture orientation doesn't work

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  • #16
    tsvetomira.girginova , please see attached the GIF..as you can see the triplanar projection doesn't rotate with the geometry. Click image for larger version

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    • #17
      Are you applying a transform SOP or adding a rotation in the geo node transform?

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      • #18
        Dear all, hello.

        Thank you, Dubbie99 for jumping in.
        I have double checked your scene, creac, and could approve that if you use the geo node transform options - changes are applied.
        The same is happening in V-Ray Next, so there isn't a regression, but we will discuss what could be improved.
        Tsvetomira Girginova | chaos.com
        3D Support (AEC,HOU,C4D) Team Lead | contact us

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        • #19
          Hello again, creac.

          In order to keep the projection & the object rotation together you will need:
          1. Rest Position node before the Transform, like this
          2. Object properties (Common) > Reference Mesh > Mode = Rest Attributes, like this
          We have encountered issues on GPU, that's why you will see the difference on CPU if you test it now.
          Soon it will be fixed [HOU-3026] to work properly on GPU too.

          Thank you for raising the topic.
          Tsvetomira Girginova | chaos.com
          3D Support (AEC,HOU,C4D) Team Lead | contact us

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