Hi,
Just a heads-up about a weird behavior of the Baker Tool when baking lighting.
It looks like it is leaking lighting when dealing with thin/thick objects, especially when the amount of them is increasing.
In the scene below there are two lights with a very high intensity of 1000.
The red light is enclosed inside a tall cube, the green light is inside a rectangular tube. Once the amount of copies is increased, the green light starts to leak around.
There is no issue with the red light, it's not visible.
None of it happens when rendering with the default V-Ray mode so it doesn't seem to be a problem with the geometry or the lighting.
_
H 19.0.455
Py 3
V-Ray 5.20.02
Just a heads-up about a weird behavior of the Baker Tool when baking lighting.
It looks like it is leaking lighting when dealing with thin/thick objects, especially when the amount of them is increasing.
In the scene below there are two lights with a very high intensity of 1000.
The red light is enclosed inside a tall cube, the green light is inside a rectangular tube. Once the amount of copies is increased, the green light starts to leak around.
There is no issue with the red light, it's not visible.
None of it happens when rendering with the default V-Ray mode so it doesn't seem to be a problem with the geometry or the lighting.
_
H 19.0.455
Py 3
V-Ray 5.20.02
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