Hi folks!
I've got a ticket in with some vray dirt issues with vrscene files brought into houdini, number HOU-2974. Just to get a few more things in also, the falloff map in max when used in towards / away mode along the z axis (to get a top / bottom mask) also needs to have it's z and y axis flipped to render correctly!
More to come on the composite texture and the output curves of any max maps.
Cheers!
John
I've got a ticket in with some vray dirt issues with vrscene files brought into houdini, number HOU-2974. Just to get a few more things in also, the falloff map in max when used in towards / away mode along the z axis (to get a top / bottom mask) also needs to have it's z and y axis flipped to render correctly!
More to come on the composite texture and the output curves of any max maps.
Cheers!
John
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