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(open)[HOU-3773]Instance lights to points - scale attribute is not taken into account

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  • #16
    Seems to work fine for me. Which build are you using?
    Click image for larger version

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    As for taking light transform into account you need to enable "Use Light Transform" in object properties applied to the instance node.
    V-Ray For Houdini | V-Ray Hydra Delegate | VRayScene
    andrei.izrantcev@chaos.com
    Support Request

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    • #17
      Click image for larger version

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      we used this one.
      I saw right at the moment that there is another one with 390 MB with the same name. I will try this one too....​

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      • #18
        Okay with the 22405 version it does indeed work. Both of them are from May 23. What is the difference?
        Click image for larger version

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        Btw. the light itself has always to be turned off even if its not included in the rop node. Otherwise it will be included in the rendering. (small issue but just wanted to mention it) ​
        Click image for larger version

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        • #19
          To inform the community (we have already cleared out the difference between builds in the opened ticket) >
          22404 = stable nightly build
          22405 = nightly build

          The fix will be included in the upcoming Update 1 too ")
          Tsvetomira Girginova | chaos.com
          3D Support (AEC,HOU,C4D) Team Lead | contact us

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          • #20
            In addition, while looking at your screenshot - you have looked at Latest section - that's why all the V-Ray 6 for Houdini builds are shown in one section.
            To avoid misunderstandings, please pay attention to the separated sections in similar situations:
            Click image for larger version

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            Best regards,
            TS​
            Tsvetomira Girginova | chaos.com
            3D Support (AEC,HOU,C4D) Team Lead | contact us

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