To apply the fog effect only to a certain object area, I created a box, gave opacity = 0 to the material, and connected fog to the volume of the material output.
When the camera is outside the object it works fine, but when it goes inside the object the fog is not visible to the camera.
This method works well in maya vray, but is there another way in houdini? Or is it a bug?
When the camera is outside the object it works fine, but when it goes inside the object the fog is not visible to the camera.
This method works well in maya vray, but is there another way in houdini? Or is it a bug?
Comment