All switch inputs are giving me this result, could you pls try some recent nightly maybe?
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Using <tex> and custom attributes in texture path
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Does this still work in 6.1?
Does this work if the string attribute is a vertex attrib? and if it's inside packed prims?
Having a world of trouble trying to get it to show me anything waving in the dark with all the scattered solutions... feels obnoxiously hard to get working.. I can't help but wonder why we don't have a user string attrib node instead?
Cheers,
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> Does this still work in 6.1?
Yes, it does.
> Does this work if the string attribute is a vertex attrib? and if it's inside packed prims?
This is a Solaris (USD) sub-forum; there are no string vertex attributes in Solaris, there are no packed prims in Solaris; so, is your question about Solaris?
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