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Background image sampling
David Anastácio // Accenture Song - VFX
https://www.accenture.com/us-en/serv...visual-effectsTags: None
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Originally posted by yavor.rubenov View PostHello,
The color sampler in the new VFB reads the background image when showing corrected colors.
Best regards,
Yavor
Can you make that also work for raw values, we never ever use corrected values. We are always switching between several view transforms, so the only constant is the underlaying raw values.
Best,
David.David Anastácio // Accenture Song - VFX
https://www.accenture.com/us-en/serv...visual-effects
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Originally posted by yavor.rubenov View PostThe raw value mode only reads from the rendered image data and doesn't apply any of the VFB layers.
You can just say no and leave it as is, but the way it currently works does not help the people that use it everyday, raw color sampling seems like a small ask to be honest and would help anyone doing lighting and using plates to match that lighting to.
Best,
David.David Anastácio // Accenture Song - VFX
https://www.accenture.com/us-en/serv...visual-effects
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The problem is that the BG layer in the new VFB is just another layer in the stack - you can have multiple BG layers, you can have them in various combinations (blended with others, added only in some folder that affects a certain render element) etc..
All that makes sampling only that layer in the general color sampler a bit problematic.
What if we add a dedicated sampler in the BG layer itself - something like the sampler in the curves layer ?Yavor Rubenov
V-Ray for 3ds Max developer
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Originally posted by yavor.rubenov View PostThe problem is that the BG layer in the new VFB is just another layer in the stack - you can have multiple BG layers, you can have them in various combinations (blended with others, added only in some folder that affects a certain render element) etc..
All that makes sampling only that layer in the general color sampler a bit problematic.
What if we add a dedicated sampler in the BG layer itself - something like the sampler in the curves layer ?
With that said in our scenario all we need is the color sampler to read out the top most pixel raw value of any BG layer in the VFB, and with your complex layer system I can see how hard that can be and I guess it might just be easier to use cards or custom environment nodes with the BG image there, both this methods provide raw values sampling and color management.
Thanks anyway.
David.David Anastácio // Accenture Song - VFX
https://www.accenture.com/us-en/serv...visual-effects
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Originally posted by yavor.rubenov View PostSo would something like that work:
We can put the picker directly in the background correction and make it sample only the background image itself.
Am I seeing this right, we would need to use the curves adjustment to go sample the background? If that's the case, no, that's super convoluted.David Anastácio // Accenture Song - VFX
https://www.accenture.com/us-en/serv...visual-effects
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Originally posted by yavor.rubenov View PostAs I said - we can put the same picker in the background layer so no need for curves.
Would't it be better to always use the bottom color picker read out and then it samples which ever layer you have highlighted in the layer panel? That way you can choose the Source RGB to sample the 3d data, or each individual Background layer to read. What do you think Dubbie99 ?
Best,
David.David Anastácio // Accenture Song - VFX
https://www.accenture.com/us-en/serv...visual-effects
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