Its a very big problem right now for me to not be able to use OSL textures as displacement. Why are they not usable? Surely they can be evaluated as easily as color?
The procedurals that are included with vray are not very comprehensive at all and to not have the option to write a quick OSL shader is a very large handicap.
What I was needing was a cellular texture with a time control. This would be easy to write as OSL if only it worked for displacement.
The procedurals that are included with vray are not very comprehensive at all and to not have the option to write a quick OSL shader is a very large handicap.
What I was needing was a cellular texture with a time control. This would be easy to write as OSL if only it worked for displacement.
Comment