V-Ray Next for Maya Update 2.1 now is now available for download on the Chaos website.
This update is free for all V-Ray Next users.
Here's what's new:
New features:
(*) V-Ray: Support for Maya 2020;
(*) V-Ray: Ability to export .vrscene package archive with all asset files;
(*) V-Ray: A tool for converting materials to V-Ray material;
Modified features:
(*) V-Ray: Ability to add rounded edges V-Ray attributes directly to VRayMtl, VRayAlSurface and VRayBlend materials;
(*) VRayBerconNoise/Viewport 2.0: Bercon noise Viewport 2.0 preview is now disabled by default for faster shader compilation;
(*) V-Ray: Improved bucket rendering performance on 128 core NUMA machines;
(*) VRayAlSurface: "Consider all objects" in the VRayAlSurface material now only considers other objects with VRayAlSurface applied;
Bug fixes:
(*) V-Ray: Fixed crease artifacts in V-Ray subdivision with non-integer crease weights;
(*) V-Ray: Fixed -skipExistingFrames option not working properly in Standalone;
(*) VRayBerconNoise: Fixed displacement with Bercon noise;
(*) VRayLayeredTex: Fixed a bug with negative values;
(*) Chaos Cloud: Abort submitting an incomplete animation to the cloud when the export was aborted by the user;
(*) V-Ray: Fixed post translate python with overridden VRaySettings node;
(*) V-Ray: Fixed automatic installation with config file;
(*) V-Ray GPU: Fixed a crash with motion blur on Linux;
(*) V-Ray GPU: Fixed the GPU Device Select options becoming unavailable;
(*) V-Ray GPU: Fixed a crash in Standalone on render end with textures with environment variables;
(*) V-Ray GPU: Fixed a crash in IPR with on-demand mip-mapping for textures connected to self-illumination;
(*) V-Ray GPU: Fixed artifacts with adaptive dome light;
(*) V-Ray GPU: Fixed a crash with RTX in IPR with VRayFur when deleting source geometry;
(*) V-Ray: Fixed hash detection for EXRs files from OIIO;
Best regards,
Mihail Djurev
V-Ray for Maya dev team lead
This update is free for all V-Ray Next users.
Here's what's new:
New features:
(*) V-Ray: Support for Maya 2020;
(*) V-Ray: Ability to export .vrscene package archive with all asset files;
(*) V-Ray: A tool for converting materials to V-Ray material;
Modified features:
(*) V-Ray: Ability to add rounded edges V-Ray attributes directly to VRayMtl, VRayAlSurface and VRayBlend materials;
(*) VRayBerconNoise/Viewport 2.0: Bercon noise Viewport 2.0 preview is now disabled by default for faster shader compilation;
(*) V-Ray: Improved bucket rendering performance on 128 core NUMA machines;
(*) VRayAlSurface: "Consider all objects" in the VRayAlSurface material now only considers other objects with VRayAlSurface applied;
Bug fixes:
(*) V-Ray: Fixed crease artifacts in V-Ray subdivision with non-integer crease weights;
(*) V-Ray: Fixed -skipExistingFrames option not working properly in Standalone;
(*) VRayBerconNoise: Fixed displacement with Bercon noise;
(*) VRayLayeredTex: Fixed a bug with negative values;
(*) Chaos Cloud: Abort submitting an incomplete animation to the cloud when the export was aborted by the user;
(*) V-Ray: Fixed post translate python with overridden VRaySettings node;
(*) V-Ray: Fixed automatic installation with config file;
(*) V-Ray GPU: Fixed a crash with motion blur on Linux;
(*) V-Ray GPU: Fixed the GPU Device Select options becoming unavailable;
(*) V-Ray GPU: Fixed a crash in Standalone on render end with textures with environment variables;
(*) V-Ray GPU: Fixed a crash in IPR with on-demand mip-mapping for textures connected to self-illumination;
(*) V-Ray GPU: Fixed artifacts with adaptive dome light;
(*) V-Ray GPU: Fixed a crash with RTX in IPR with VRayFur when deleting source geometry;
(*) V-Ray: Fixed hash detection for EXRs files from OIIO;
Best regards,
Mihail Djurev
V-Ray for Maya dev team lead
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