Is there a way to combine a bump map or high frequency displacement map to a vector displacement.
For exemple I export sculpt from zbrush as VDM and I want to add High Frequency detail too by blending a black and white map.
In Arnold you plug both a displace and a VDM at the same time on the texture. Is there any equivalent in vray.
Thanks!
For exemple I export sculpt from zbrush as VDM and I want to add High Frequency detail too by blending a black and white map.
In Arnold you plug both a displace and a VDM at the same time on the texture. Is there any equivalent in vray.
Thanks!
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