Are there any plans to add those Attributes per default to Maya Objects like Arnold or Renderman is doing?
Every time you need to trun on some attributes per scripting you have to create the attributes first.
It also does not work great with the new RenderSetup in Maya. Cause you cant override what isnt there.
Is there any reason why Vray does handle it this way?
Every time you need to trun on some attributes per scripting you have to create the attributes first.
It also does not work great with the new RenderSetup in Maya. Cause you cant override what isnt there.
Is there any reason why Vray does handle it this way?
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