Hi There I need help in using a HDRI spherical image as an environment where my item (car for example) sits correctly on a flat floor. Shadows and reflections would be a bonus without having to do two seperate render passes
Like this example...
https://youtu.be/7WocnMbC4Ds
Whats the technique? Any links to tutorials etc greatly appreciated as this has stumped me.
Thanks
Like this example...
https://youtu.be/7WocnMbC4Ds
Whats the technique? Any links to tutorials etc greatly appreciated as this has stumped me.
Thanks
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