Forget the last post. After some more testing, this is getting weirder and weirder.
By using different types of cameras, you can get two different results, all for the same settings used. Scene file is attached below.
Same setup as above, sphere moving from upper left to lower right over 100 frames.
Result with Physical camera at Frame 0, 100 frame duration:
Result with standard Max camera at Frame 0, using the same settings as physical camera, but in the Vray Camera settings:
It seems the Physical Camera is sampling ahead of time, while the standard time samples ahead and backwards.
Also, the settings for Interval Center and Bias do not have any effect whatsoever with the Physical Camera. I'm not sure I looked everywhere, but this does not seem to be documented in the docs at all.
This is extremely confusing, to say the least.
sparkler_motionblur_TEST.zip
By using different types of cameras, you can get two different results, all for the same settings used. Scene file is attached below.
Same setup as above, sphere moving from upper left to lower right over 100 frames.
Result with Physical camera at Frame 0, 100 frame duration:
Result with standard Max camera at Frame 0, using the same settings as physical camera, but in the Vray Camera settings:
It seems the Physical Camera is sampling ahead of time, while the standard time samples ahead and backwards.
Also, the settings for Interval Center and Bias do not have any effect whatsoever with the Physical Camera. I'm not sure I looked everywhere, but this does not seem to be documented in the docs at all.
This is extremely confusing, to say the least.
sparkler_motionblur_TEST.zip
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