Hi all
What’s the best way to sit scattered, placed and instanced rocks and grass on displaced geometry.
I’m using a VRayDisplacement node for ground rocks and now want to scatter geometry which will sit on top of the displaced surface.
Cheers
What’s the best way to sit scattered, placed and instanced rocks and grass on displaced geometry.
I’m using a VRayDisplacement node for ground rocks and now want to scatter geometry which will sit on top of the displaced surface.
Cheers
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