Hi,
I'm doodled again around with fog for horizon. I cannot so seem to get what I want. Simple scene, HDRI, phoenix sea, sun (disabled). I tried Vray environment fog and AerialPerspective, but none of those seem to give me the expected result.
AerialPerspective
VrayEnvironmentFog
No fog
With Aerial perspective I have this Ugly white line and it doesn't do anything on the sea (I expect it is meant to be like that), and with VrayEnvironmentFog you have always this grey area (here on the right), and it bleaches out the sea.
VrayEnvironmentFog is nice (and it renders actually faster than without fog), but I would want to have also a setting for the bottom of the fog to be able to clip the fog from 0-> min to 500-> max, for example. Also, it would be nice to be able to render out the fog only in the render element (as for the glare, for example) to add it only on comp. Maybe I overlooked this feature if it's already possible.
any hints ?
I'm doodled again around with fog for horizon. I cannot so seem to get what I want. Simple scene, HDRI, phoenix sea, sun (disabled). I tried Vray environment fog and AerialPerspective, but none of those seem to give me the expected result.
AerialPerspective
VrayEnvironmentFog
No fog
With Aerial perspective I have this Ugly white line and it doesn't do anything on the sea (I expect it is meant to be like that), and with VrayEnvironmentFog you have always this grey area (here on the right), and it bleaches out the sea.
VrayEnvironmentFog is nice (and it renders actually faster than without fog), but I would want to have also a setting for the bottom of the fog to be able to clip the fog from 0-> min to 500-> max, for example. Also, it would be nice to be able to render out the fog only in the render element (as for the glare, for example) to add it only on comp. Maybe I overlooked this feature if it's already possible.
any hints ?
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