In doing product turntables it's usually easier to animate the product than the camera, however this sometimes looks odd if the lighting doesn't also rotate. Normally I just parent my lights into the animation, however when using an HDRI I haven't found a way to do this normally -- the VrayPlaceEnvTex node can't be parented or constrained in the normal way. Animating the horizontal rotation explicitly seems to be the only method. Is there a way to parent or constrain the placement node instead?
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Constrain or parent VRayPlaceEnvTex node?
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