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saved glare effect
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That's because the .png premultiplies the alpha and since the lens effects are a post-process effect, it gets cut. You can bypass this by rendering the Glare separately without alpha. Check the "Don't save alpha channel" option (Render Settings > Common > Image File Output) and render. Afterward, you comp the alpha RGB with the non-alpha Glare.
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Originally posted by seandunderdale View PostWhat program are you comping in?
EDIT: Maybe this question was not addressed to me...
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