Hi everybody!
Here I am with another question about V-Ray for Maya plug-in features.
I have noticed that the VrayFalloff texture node has some differences from the one that is in 3DS Max. In particular the "Falloff Type" attribute.
In 3DS Max there is an extra option which is nowhere to be found in Maya, that being the "Shadow/Light".
Is there a particular reason for the lack of said option in the Maya version of the VrayFalloff node?
It would be really useful to have it available. Hence my question in this forum.
Thank you very much.
Mauro
Here I am with another question about V-Ray for Maya plug-in features.
I have noticed that the VrayFalloff texture node has some differences from the one that is in 3DS Max. In particular the "Falloff Type" attribute.
In 3DS Max there is an extra option which is nowhere to be found in Maya, that being the "Shadow/Light".
Is there a particular reason for the lack of said option in the Maya version of the VrayFalloff node?
It would be really useful to have it available. Hence my question in this forum.
Thank you very much.
Mauro
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