I don't understand why I'm struggling with this. Can someone break down the procedure for me?
I'm emitting nParticles from a surface with a V-Ray Material assigned to it. I want the particles to inherit the texture/material. Per-particle color attributes only update the viewport and don't render. And they don't appear to be displaying the texture precisely, anyway.
Would appreciate an assist if you've got one!
Thanks!
I'm emitting nParticles from a surface with a V-Ray Material assigned to it. I want the particles to inherit the texture/material. Per-particle color attributes only update the viewport and don't render. And they don't appear to be displaying the texture precisely, anyway.
Would appreciate an assist if you've got one!
Thanks!
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