Hello,
I am looking for a way to render nParticles as a water surface without creating a mesh first.
The image represents just a sample with less particles. In final there will be more than 70.000.000 particles... So Meshing them first is really slow.
What would be the fastest way?
Thanks for your help!
I am looking for a way to render nParticles as a water surface without creating a mesh first.
The image represents just a sample with less particles. In final there will be more than 70.000.000 particles... So Meshing them first is really slow.
What would be the fastest way?
Thanks for your help!
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