Originally posted by hellobard
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Maya 2011
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haha that's absolutely ridiculous if even MR shaders don't work.
What's the point of "upgrading" the viewport then? They didn't say anything about that in the video tech demos they showed...
Anyway, quite happy with the new stuff otherwise, it feels a lot more snappier on OS X too.
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Yeah, it's a work in progress. For me some meshes don't display (imported from another program - but this same mesh will render fine) you probably already noticed, component operations do not work, area lights do not work, Anti-Aliasing (for me) doesn't work, Bounding box display does not work...etc...etc... this is what I meant by ".2" because that's what it really is.
It's really an alpha IMO, but one day it will replace the current viewport and it will be great because of the massive FPS gains and higher quality.
I think I read somewhere ADSK devs had this new tech available, Max went the way of Quicksilver hardware renderer and Maya went the direction of a new viewport (which I'm glad they chose).Maya 2020/2022
Win 10x64
Vray 5
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